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Produkte zum Begriff Acceptance:


  • Lean-Agile Acceptance Test-Driven-Development
    Lean-Agile Acceptance Test-Driven-Development

    Praise for Lean-Agile Acceptance Test-Driven Development   “Lean-Agile Acceptance Test-Driven Development tells a tale about three fictive project stakeholders as they use agile techniques to plan and execute their project. The format works well for the book; this book is easy to read, easy to understand, and easy to apply.” —Johannes Brodwall, Chief Scientist, Steria Norway   “Agile development, some say, is all about pairing, and, yes, I’m a believer in the power of pairing. After reading this book, however, I became a fan of the ‘triad’—the customer or business analyst + the developer + the tester, who work collaboratively on acceptance tests to drive software development. I’ve written some patterns for customer interaction and some patterns for testing and I like what Ken Pugh has chosen to share with his readers in this down-to-earth, easy-to-read book. It’s a book full of stories, real case studies, and his own good experience. Wisdom worth reading!” —Linda Rising, Coauthor of Fearless Change: Patterns for Introducing New Ideas   “The Agile Manifesto, Extreme Programming, User Stories, and Test-Driven Development have enabled tremendous gains in software development; however, they’re not enough. The question now becomes ‘How can I ensure clear requirements, correct implementation, complete test coverage, and more importantly, customer satisfaction and acceptance?’ The missing link is acceptance as defined by the customer in their own domain language. Lean-Agile Acceptance Test-Driven Development is the answer.” —Bob Bogetti, Lead Systems Designer, Baxter Healthcare   “Ken Pugh’s Lean-Agile Acceptance Test-Driven Development shows you how to integrate essential requirements thinking, user acceptance tests and sounds, and lean-agile practices, so you can deliver product requirements correctly and efficiently. Ken’s book shows you how table-driven specification, intertwined with requirements modeling, drives out acceptance criteria. Lean-Agile Acceptance Test-Driven Development is an essential guide for lean-agile team members to define clear, unambiguous requirements while also validating needs with acceptance tests.” —Ellen Gottesdiener, EBG Consulting, www.ebgconsulting.com, Author of Requirements by Collaboration and The Software Requirements Memory Jogger   “If you are serious about giving Agile Testing a chance and only have time to read one book, read this one.” —David Vydra, http://testdriven.com   “This book provides clear, straightforward guidance on how to use business-facing tests to drive software development. I’m excited about the excellent information in this book. It’s a great combination of the author’s experiences, references to other experts and research, and an example project that covers many angles of ATDD. A wide range of readers will learn a lot that they can put to use, whether they work on projects that call themselves lean or agile or simply want to deliver the best possible software product.” —Lisa Crispin, Agile Tester, ePlan Services, Inc., Author of Agile Testing   Within the framework of Acceptance Test-Driven-Development (ATDD), customers, developers, and testers collaborate to create acceptance tests that thoroughly describe how software should work from the customer’s viewpoint. By tightening the links between customers and agile teams, ATDD can significantly improve both software quality and developer productivity.   This is the first start-to-finish, real-world guide to ATDD for every agile project participant. Leading agile consultant Ken Pugh begins with a dialogue among a customer, developer, and tester, explaining the “what, why, where, when, and how” of ATDD and illuminating the experience of participating in it.   Next, Pugh presents a practical, complete reference to each facet of ATDD, from creating simple tests to evaluating their results. He concludes with five diverse case studies, each identifying a realistic set of problems and challenges with proven solutions.   Coverage includes   •     How to develop software with fully testable requirements •     How to simplify and componentize tests and use them to identify missing logic •     How to test user interfaces, service implementations, and other tricky elements of a software system •     How to identify requirements that are best handled outside software •     How to present test results, evaluate them, and use them to assess a project’s overall progress •     How to build acceptance tests that are mutually beneficial for development organizations and customers •     How to scale ATDD to large projects  

    Preis: 27.81 € | Versand*: 0 €
  • Schlüsselanhänger Harry Potter - Acceptance Letter (The Noble Collection)
    Schlüsselanhänger Harry Potter - Acceptance Letter (The Noble Collection)

    Der Schlüsselanhänger aus der Welt von Harry Potter im Design des Zulassungsbriefes von Hogwarts wird jeden Fan der zauberhaften Welt, die aus den Büchern von J. K. Rowling bekannt ist, begeistern. Größe: ca. 6,5 x 2 x 12,8 cmMaterial: Zinklegierung, Eisen

    Preis: 11.68 € | Versand*: 3.99 €
  • Dynamics 365 Operations - Sandbox Tier 3:Premier Acceptance Testing
    Dynamics 365 Operations - Sandbox Tier 3:Premier Acceptance Testing

    Dynamics 365 Operations - Sandbox Tier 3:Premier Acceptance Testing(AAA-35232)

    Preis: 45492.95 € | Versand*: 0.00 €
  • Dynamics 365 Operations - Sandbox Tier 2:Standard Acceptance Testing
    Dynamics 365 Operations - Sandbox Tier 2:Standard Acceptance Testing

    Dynamics 365 Operations - Sandbox Tier 2:Standard Acceptance Testing(AAA-35244)

    Preis: 15155.95 € | Versand*: 0.00 €
  • Wie kann man Tassen kreativ verwenden, um einzigartige DIY-Projekte zu basteln?

    1. Tassen können als Pflanzgefäße für kleine Sukkulenten oder Kräuter verwendet werden. 2. Man kann Tassen bemalen oder bekleben, um individuelle Kerzenhalter oder Stiftehalter zu gestalten. 3. Tassen können auch als Untersetzer für Kerzen oder als originelle Geschenkverpackung dienen.

  • Wie entferne ich Stempel von Papier?

    Um Stempel von Papier zu entfernen, können Sie verschiedene Methoden ausprobieren. Eine Möglichkeit ist, den Stempel vorsichtig mit einem Radiergummi zu entfernen. Eine andere Methode ist, den Stempel mit einem feuchten Tuch oder Schwamm abzuwischen. Wenn diese Methoden nicht funktionieren, können Sie auch versuchen, den Stempel vorsichtig mit einem Föhn zu erwärmen und dann abzulösen.

  • Was man aus Papier basteln kann?

    Was man aus Papier basteln kann, hängt von der Kreativität und Geschicklichkeit ab. Man kann Origami-Figuren wie Kraniche, Blumen oder Tiere falten. Auch das Basteln von Grußkarten, Papierketten oder Papierblumen ist eine beliebte Möglichkeit. Darüber hinaus können aus Papier auch Schachteln, Lesezeichen oder sogar Lampenschirme hergestellt werden. Die Möglichkeiten sind nahezu unbegrenzt, und mit etwas Fantasie lassen sich aus Papier viele schöne und nützliche Dinge basteln.

  • Was kann man basteln aus Papier?

    Was kann man basteln aus Papier? Es gibt unendlich viele Möglichkeiten, Papier zu verwenden, um kreative Bastelprojekte zu gestalten. Man kann Origami-Figuren falten, Grußkarten gestalten, Papierblumen basteln, Schachteln und Verpackungen herstellen oder sogar Papiercollagen erstellen. Mit etwas Fantasie und Geschick lassen sich aus Papier viele schöne und individuelle Kunstwerke herstellen. Welche Bastelidee aus Papier würdest du gerne ausprobieren?

Ähnliche Suchbegriffe für Acceptance:


  • Simon Elvin Acceptance Greetings Card (Pack of 2) One Size noir
    Simon Elvin Acceptance Greetings Card (Pack of 2) One Size noir

    - Material: Card. - Design: Gift Bag, Text. - Contents: 2 Envelope. - Packaging: Display Packet. - Open Wrapped.. - UK size :One Size, FR Size :, ES Size : , DE Size: , IT size: , US & CA Size: One Size . - Code: UTSG33400

    Preis: 13.14 CHF | Versand*: 0.0 CHF
  • ATDD by Example: A Practical Guide to Acceptance Test-Driven Development
    ATDD by Example: A Practical Guide to Acceptance Test-Driven Development

    With Acceptance Test-Driven Development (ATDD), business customers, testers, and developers can collaborate to produce testable requirements that help them build higher quality software more rapidly. However, ATDD is still widely misunderstood by many practitioners. ATDD by Example is the first practical, entry-level, hands-on guide to implementing and successfully applying it.   ATDD pioneer Markus Gärtner walks readers step by step through deriving the right systems from business users, and then implementing fully automated, functional tests that accurately reflect business requirements, are intelligible to stakeholders, and promote more effective development.   Through two end-to-end case studies, Gärtner demonstrates how ATDD can be applied using diverse frameworks and languages. Each case study is accompanied by an extensive set of artifacts, including test automation classes, step definitions, and full sample implementations. These realistic examples illuminate ATDD’s fundamental principles, show how ATDD fits into the broader development process, highlight tips from Gärtner’s extensive experience, and identify crucial pitfalls to avoid. Readers will learn to   Master the thought processes associated with successful ATDD implementationUse ATDD with Cucumber to describe software in ways businesspeople can understand Test web pages using ATDD toolsBring ATDD to Java with the FitNesse wiki-based acceptance test framework Use examples more effectively in Behavior-Driven Development (BDD)Specify software collaboratively through innovative workshopsImplement more user-friendly and collaborative test automationTest more cleanly, listen to test results, and refactor tests for greater value  If you’re a tester, analyst, developer, or project manager, this book offers a concrete foundation for achieving real benefits with ATDD now–and it will help you reap even more value as you gain experience.  

    Preis: 16.04 € | Versand*: 0 €
  • ATDD by Example: A Practical Guide to Acceptance Test-Driven Development
    ATDD by Example: A Practical Guide to Acceptance Test-Driven Development

    With Acceptance Test-Driven Development (ATDD), business customers, testers, and developers can collaborate to produce testable requirements that help them build higher quality software more rapidly. However, ATDD is still widely misunderstood by many practitioners. ATDD by Example is the first practical, entry-level, hands-on guide to implementing and successfully applying it.   ATDD pioneer Markus Gärtner walks readers step by step through deriving the right systems from business users, and then implementing fully automated, functional tests that accurately reflect business requirements, are intelligible to stakeholders, and promote more effective development.   Through two end-to-end case studies, Gärtner demonstrates how ATDD can be applied using diverse frameworks and languages. Each case study is accompanied by an extensive set of artifacts, including test automation classes, step definitions, and full sample implementations. These realistic examples illuminate ATDD’s fundamental principles, show how ATDD fits into the broader development process, highlight tips from Gärtner’s extensive experience, and identify crucial pitfalls to avoid. Readers will learn to   Master the thought processes associated with successful ATDD implementationUse ATDD with Cucumber to describe software in ways businesspeople can understand Test web pages using ATDD toolsBring ATDD to Java with the FitNesse wiki-based acceptance test framework Use examples more effectively in Behavior-Driven Development (BDD)Specify software collaboratively through innovative workshopsImplement more user-friendly and collaborative test automationTest more cleanly, listen to test results, and refactor tests for greater value  If you’re a tester, analyst, developer, or project manager, this book offers a concrete foundation for achieving real benefits with ATDD now–and it will help you reap even more value as you gain experience.  

    Preis: 21.39 € | Versand*: 0 €
  • UAT Defined: A Guide to Practical User Acceptance Testing (Digital Short Cut)
    UAT Defined: A Guide to Practical User Acceptance Testing (Digital Short Cut)

    This digtial Short Cut provides a concise and supremely useful guide to the emerging trend of User Acceptance Testing (UAT). The ultimate goal of UAT is to validate that a system of products is of sufficient quality to be accepted by the users and, ultimately, the sponsors. This Short Cut is unique in that it views UAT through the concept that the user should be represented in every step of the software delivery lifecycle--including requirements, designs, testing, and maintenance--so that the user community is prepared, and even eager, to accept the software once it is completed.   Rob Cimperman offers an informal explanation of testing, software development, and project management to equip business testers with both theory and practical examples, without the overwhelming details often associated with books written for "professional" testers. Rather than simply explaining what to do, this resource is the only one that explains why and how to do it by addressing this market segment in simple, actionable language. Throughout the author’s considerable experience coordinating UAT and guiding business testers, he has learned precisely what testers do and do not intuitively understand about the software development process. UAT Defined informs the reader about the unfamiliar political landscape they will encounter. Giving the UAT team the tools they need to comprehend the process on their own saves the IT staff from having to explain test management from the beginning. The result is a practice that increases productivity and eliminates the costs associated with unnecessary mistakes, tedious rework, and avoidable delays.   Chapter 1 Introduction Chapter 2 Defining UAT–What It Is…and What It Is Not Chapter 3 Test Planning–Setting the Stage for UAT Success Chapter 4 Building the Team–Transforming Users into Testers Chapter 5 Executing UAT–Tracking and Reporting Chapter 6 Mitigating Risk–Your Primary Responsibility  

    Preis: 9.62 € | Versand*: 0 €
  • Wie kann man Stempel für DIY-Projekte verwenden?

    Stempel können verwendet werden, um Muster oder Designs auf Papier, Stoff oder Holz zu drucken. Man kann sie auch benutzen, um personalisierte Geschenke oder Karten zu gestalten. Durch das Kombinieren verschiedener Stempel und Farben lassen sich einzigartige Kunstwerke für DIY-Projekte erstellen.

  • Wie bekommt man einen Stempel von Papier?

    Um einen Stempel auf Papier zu bekommen, benötigt man einen Stempelkissen und einen Stempel. Zuerst muss das Stempelkissen mit der gewünschten Farbe eingefärbt werden. Anschließend wird der Stempel auf das Stempelkissen gedrückt, um die Farbe aufzunehmen. Danach wird der Stempel vorsichtig auf das Papier gedrückt, um den Abdruck zu hinterlassen. Es ist wichtig, den Stempel gleichmäßig und fest auf das Papier zu drücken, um ein klares und sauberes Ergebnis zu erzielen.

  • Was kann man alles mit Papier basteln?

    Was kann man alles mit Papier basteln? Papier eignet sich hervorragend für eine Vielzahl von Bastelprojekten. Man kann Origami-Figuren falten, Grußkarten gestalten, Papierblumen herstellen, Schachteln basteln und sogar Papierketten für besondere Anlässe wie Geburtstage oder Hochzeiten anfertigen. Die Möglichkeiten sind nahezu unbegrenzt und Papier ist ein vielseitiges Material, das sich leicht bearbeiten lässt. Mit ein wenig Kreativität und Geschick kann man aus Papier wunderschöne Kunstwerke und Dekorationen zaubern.

  • Was kann man alles aus Papier basteln?

    Was kann man alles aus Papier basteln? Man kann Origami-Figuren wie Kraniche, Blumen oder Tiere falten. Zudem lassen sich Papierflieger, Papierketten und Papierblumen herstellen. Auch Grußkarten, Schachteln und Dekorationen können aus Papier gebastelt werden. Die Möglichkeiten sind vielfältig und kreativ, wenn es darum geht, mit Papier zu basteln.

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